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Win32 Programming (Addison-Wesley Advanced Windows Series)(2 Vol Set)

Covering the material needed to understand and write 32-bit Windows applications for Windows 95 and Windows NT 3.51, this work details Win32 application programming concepts, and techniques for the common Application Programming Interface (API) of Windows 95 and Windows NT. Basic methods of Windows message handling are covered, as are advances in mouse and keyboard input handling, and graphical output using the Graphics Device Intefrace (GDI).

Paperback: 1568 pages

Publisher: Addison-Wesley Professional (January 16, 1997)

Language: English

ISBN-10: 0201634929

ISBN-13: 978-0201634921

Product Dimensions: 7.7 x 2.7 x 9.6 inches

Shipping Weight: 6.1 pounds (View shipping rates and policies)

Average Customer Review: 3.8 out of 5 stars  See all reviews (32 customer reviews)

Best Sellers Rank: #735,986 in Books (See Top 100 in Books) #3 in Books > Computers & Technology > Programming > APIs & Operating Environments > Win32 API #243 in Books > Computers & Technology > Business Technology > Windows Server #711 in Books > Computers & Technology > Operating Systems > Windows > Windows Desktop

I am an experienced software engineer with a Unix/X Window System background and needed to get up to speed on the Win32 API without being coddled like a child or taught how to program. I looked at Win32 books for several months before I found this book on the shelf.I like the organization of the book which starts with the core of a well-behaved Win32 application and moves on to bigger and better things with each chapter. I learned many good Win32 programming habits, such as the proper use of Unicode and , proper message loop structuring, and so-on from this book. These lessons in Win32 programming were learned the hard way (from the school of hard knocks also called "experience") by the authors so that I didn't have to suffer the same torturous fate.The authors start with the core of a Win32 application and then move through the core GDI objects: device contexts, fonts, windows, etc. Then they proceed to examine all the common controls one by one with an exhaustive reference of all their messages.Along the way, the authors point out places where porting from Win16 to Win32 might be a problem, as well as pointing out known bugs in the MSDN documentation and the Win32 implementation, referencing knowledge base articles for more detail. I also found the advice for those transitioning from a unix background helpful.This might not be the best book for a beginner that has never written a GUI application before, but if you're familiar with the basics of event driven GUI applications from other window systems (AmigaOS, BeOS, MacOS or X Window System), then this book will teach you what you need to know about Win32 without wasting your time explaining things that you already know and understand.

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