Series: Start Here
Paperback: 272 pages
Publisher: Microsoft Press; 1 edition (July 6, 2012)
Language: English
ISBN-10: 0735663963
ISBN-13: 978-0735663961
Product Dimensions: 7.4 x 0.7 x 9 inches
Shipping Weight: 12.8 ounces (View shipping rates and policies)
Average Customer Review: 5.0 out of 5 stars See all reviews (4 customer reviews)
Best Sellers Rank: #1,896,330 in Books (See Top 100 in Books) #50 in Books > Computers & Technology > Software > Voice Recognition #109 in Books > Computers & Technology > Digital Audio, Video & Photography > Speech & Audio Processing #325 in Books > Computers & Technology > Digital Audio, Video & Photography > Digital Audio Production
At this time there are only 2 start up books that I know of for the Kinect for Windows SDK, this and an Apress book. This is the one to get. It has skillfully written programs that illustrate how to use each Kinect feature and they are well explained. A skilled C# programmer should have no problem writing an application and incorporating working code for the Kinect interactions.Reacting to a rapid stream of incoming data requires certain performance techniques. Starting as early as page 51, direct memory access (Unsafe mode and pointers) and multi-threading are introduced. This is a major omission in the Apress book. I have a pretty fast Intel I7 quad computer and these techniques are obviously necessary to make a Kinect app usable. In fact they make them instantaneous. The Apress samples are sluggish and slow to react.Make sure to check the "Look Inside" part of the product description to review required programming skills and system requirements. There is enough material there to determine if this book is for you before you buy it.The Kinect for Windows sensor that you need is at Kinect for Windows.If, instead, you want to connect an XBOX Kinect sensor to your development machine you will probably need an adapter which you can get at Xbox 360 Kinect AC Adapter/ Power Supply .Good luck with your apps.
Introduces the Kinect SDK as well as multiple related but tangential topics in an easy way for C# programmers, for instance threading and the use of (unsafe) pointers for specific reasons in managed code. Gives you clear, specific directions to get your first program up and running quickly, as well as modify it to do more and more each iteration ...
I tried others, but found this one easy to follow and read with complete code, descriptions and details about what each section does.
I love it
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